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path: root/src/renderer_software.c
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#include "rgl.h"

void RGL_DrawRect(RGL_Buffer *buf, RGL_Command *cmd) {
  unsigned int x, y, insideX, insideY;

  RGL_ASSERT(cmd->type != Rect, "expected rectangle type");
  for (y = 0; y < buf->height; ++y) {
    for (x = 0; x < buf->width; ++x) {
      insideX = x >= cmd->data.rect.x &&
                x <= (cmd->data.rect.x + cmd->data.rect.width);
      insideY = y >= cmd->data.rect.y &&
                y <= (cmd->data.rect.y + cmd->data.rect.height);

      if (insideX && insideY) {
        buf->data[x + (y * buf->width)] = cmd->data.rect.color;
      }
    }
  }
}

void RGL_DrawStroke(RGL_Buffer *buf, RGL_PathHeader *path, RGL_Point *points) {
  RGL_Point p1, p2;
  unsigned int i;
  int x0, x1, y0, y1, dx, dy, sx, sy, idx, err, e2;

  for (i = 0; i < path->size; ++i) {
    p1 = points[i], p2 = points[(i + 1) % path->size];

    x0 = RGL_FixedToInt(p1.x), y0 = RGL_FixedToInt(p1.y);
    x1 = RGL_FixedToInt(p2.x), y1 = RGL_FixedToInt(p2.y);

    dx = RGL_ABS(x1 - x0);
    sx = x0 < x1 ? 1 : -1;

    dy = -RGL_ABS(y1 - y0);
    sy = y0 < y1 ? 1 : -1;

    err = dx + dy;
    while (1) {
      idx = x0 + (y0 * buf->width);
      if (idx < buf->width * buf->height) {
        buf->data[idx] = path->color;
      }

      if (x0 == x1 && y0 == y1)
        break;

      e2 = err * 2;
      if (e2 >= dy) {
        err += dy;
        x0 += sx;
      }

      if (e2 <= dx) {
        err += dx;
        y0 += sy;
      }
    }
  }
}

void RGL_DrawPath(RGL_Buffer *buf, RGL_PathHeader *path, RGL_Point *points) {
  switch (path->verb) {
  case PathStroke: {
    RGL_DrawStroke(buf, path, points);
  } break;
  case PathFill: {
    /* RGL_DrawFill(buf, path, points, col); */
    RGL_CRASH("`RGL_DrawFill` not implemented");
  } break;
  default: {
    RGL_CRASH("tried to handle unknown `path->verb`");
  } break;
  }
}

void RGL_Draw(RGL_Context *ctx, RGL_Buffer *buf) {
  RGL_Command cmd;
  int i;
  for (i = 0; i < ctx->queue.size; ++i) {
    cmd = ctx->queue.commands[i];
    switch (cmd.type) {
    case Rect: {
      RGL_DrawRect(buf, &cmd);
    } break;
    case Path: {
      RGL_Point *points = (RGL_Point *)&(ctx->queue.commands[i + 1]);
      RGL_DrawPath(buf, &cmd.data.path, points);

      /* Skip point list, so it points to a valid command */
      ctx->queue.commands =
          (RGL_Command *)((char *)ctx->queue.commands +
                          cmd.data.path.size * sizeof(RGL_Point));
    } break;
    default: {
      RGL_CRASH("unknown `cmd.type`");
    } break;
    }
  }
}