#include "immediate/immediate.h" static RuimToplevelBackend backend; int RuimInit(void) { RuimToplevelBackendInit(&backend); return 0; } void RuimBegin(void) {} void RuimEnd(void) {} int RuimWaitForEvent(void) { return 1; } void RuimBeginWindow(const char *title, RuimCoordinates *coordinates) {} void RuimEndWindow(void) {}